I am a Postdoctoral Researcher at Inria Rennes and an incoming Bienvenüe+ MSCA-COFUND Fellow. My research develops computational models for socially intelligent virtual humans, embodied agents, and dense crowds, with a focus on multi-character interaction, crowd dynamics, generative motion modelling, and human-centred AI.
My Bienvenüe+ MSCA-COFUND Fellowship supports an independent research programme that I proposed and developed: GROWD: Generative Modelling of Dense Crowds under Multiscale Observations. The project builds on my previous work in multi-character interaction synthesis and generative human motion, extending it toward probabilistic, data-informed modelling of dense crowd dynamics.
I have been selected as an incoming Bienvenüe+ MSCA-COFUND Fellow for a 24-month independent research programme hosted by the VirtUs team at Inria Rennes.
Bienvenüe+ is an international postdoctoral fellowship programme co-funded by the European Union's Horizon Europe Marie Skłodowska-Curie Actions COFUND programme, Région Bretagne, and participating host institutions.
I welcome collaborations on dense crowd modelling, generative models for crowd dynamics, multiscale motion observation, character animation, human-robot interaction, public-space safety, and trustworthy embodied AI.
I am especially interested in projects that connect fine-grained human motion, coarse-grained video observations, probabilistic generative modelling, and domain expertise from event organisation or urban planning for safer and more interpretable analysis of shared public spaces.
My long-term research vision is to build trustworthy, controllable, and interpretable human motion intelligence: data-informed models of virtual humans, embodied agents, and dense crowds that can explain, generate, and reason about interaction in shared environments.
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My research studies human motion intelligence across Realism, Scale, and Reasoning, framed by trustworthy, controllable, and interpretable deployment.
I study human motion at multiple levels of realism, from kinematic motion synthesis to physics-aware interaction and embodied agents. This connects visually plausible animation with contact-rich interaction, physical constraints, and agents that can act within shared environments.
My work expands motion modelling from individual characters to dense interaction and crowd-level behaviour. I am interested in how local motion, pairwise or group interaction, and large-scale collective patterns can be represented within a coherent modelling framework.
I view generative modelling as one part of a broader reasoning pipeline. The goal is not only to synthesize plausible motion, but also to understand interaction patterns and support intervention, planning, or analysis in dynamic human-centred environments.
Across these axes, I aim to make motion intelligence robust, controllable, and interpretable. Building on my work on adversarial attacks and trustworthy AI, I study how motion models behave under perturbations, ambiguous observations, and safety-critical deployment conditions.
IEEE TCSVT
ICHMS
Eurographics
SIGGRAPH Aisa
SIGGRAPH
Pattern Recognition
CGF
ICCV
GRAPP
VRST
MIG
This Bienvenüe+ MSCA-COFUND Fellowship supports a 24-month independent research programme that I proposed and developed on generative modelling of dense crowds under multiscale observations.
GROWD is my Bienvenüe+ MSCA-COFUND Fellowship project, hosted by the VirtUs team at Inria Rennes. The project develops probabilistic generative models for dense crowd dynamics by combining sparse, local, fine-grained agent-level observations with dense, global, coarse-grained video-derived measurements.
The project addresses a key limitation in current crowd modelling: existing approaches often either assume unrealistic access to complete individual trajectories or rely on coarse field-level observations that obscure local interactions. GROWD treats these two sources of information as complementary views of the same underlying crowd dynamics.
The project is supported by the Bienvenüe+ MSCA-COFUND Fellowship, co-funded by the European Union's Horizon Europe Marie Skłodowska-Curie Actions COFUND programme, Région Bretagne, and participating host institutions.
This SMU-Durham project supported cross-institutional research capacity development in human-robot interaction, connecting diffusion-model research, trajectory planning experiments, and collaborative project coordination between Singapore Management University and Durham University.
My role involved reviewing diffusion models for human-robot interaction, deploying trajectory planning experiments, managing the progress of another research assistant, and communicating with the SMU team on behalf of the Durham side.
The project connects to my broader research interests in generative motion modelling, human-robot interaction, and trustworthy embodied AI.
This undergraduate final-year project explored denoising diffusion probabilistic models for stylized human walking synthesis. I co-supervised Edmund with Prof. Hubert P. H. Shum, supporting the project direction, experiment design, and paper development.
The project led to the paper Denoising Diffusion Probabilistic Models for Styled Walking Synthesis, and forms an early link between my supervision experience and my research on generative human motion.
My teaching focuses on making computational thinking, AI, and graphics concepts accessible through hands-on experimentation, research-led learning, and supportive project guidance.
Co-supervising a PhD student with Prof. Hubert P. H. Shum at Durham University on interactive motion modelling and character animation.
Co-supervised undergraduate student Edmund with Prof. Hubert P. H. Shum on stylized human motion generation.
Delivered practical and workshop sessions for undergraduate and postgraduate modules at Durham University.
Supporting Chair of the 21st ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA 2022).
Co-designed and delivered robotics and AI workshops for children at Bullion Hall, UK.
Coming soon.
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