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Ziyi Chang

Postdoctoral Researcher
Incoming Bienvenüe+ MSCA-COFUND Fellow
Inria Rennes
ziyi.chang@inria.fr


About Me

I am a Postdoctoral Researcher at Inria Rennes and an incoming Bienvenüe+ MSCA-COFUND Fellow. My research develops computational models for socially intelligent virtual humans, embodied agents, and dense crowds, with a focus on multi-character interaction, crowd dynamics, generative motion modelling, and human-centred AI.

My Bienvenüe+ MSCA-COFUND Fellowship supports an independent research programme that I proposed and developed: GROWD: Generative Modelling of Dense Crowds under Multiscale Observations. The project builds on my previous work in multi-character interaction synthesis and generative human motion, extending it toward probabilistic, data-informed modelling of dense crowd dynamics.

GROWD: Bienvenüe+ MSCA-COFUND Fellowship

Bienvenüe+ MSCA-COFUND Fellowship funding information

I have been selected as an incoming Bienvenüe+ MSCA-COFUND Fellow for a 24-month independent research programme hosted by the VirtUs team at Inria Rennes.

  • Project title: Generative Modelling of Dense Crowds under Multiscale Observations
  • Acronym: GROWD
  • Research direction: Dense crowd modelling · Generative models · Crowd dynamics
  • Host institution: Inria Rennes
  • Host team: VirtUs

Bienvenüe+ is an international postdoctoral fellowship programme co-funded by the European Union's Horizon Europe Marie Skłodowska-Curie Actions COFUND programme, Région Bretagne, and participating host institutions.

View the GROWD project overview

For Prospective Collaboration

I welcome collaborations on dense crowd modelling, generative models for crowd dynamics, multiscale motion observation, character animation, human-robot interaction, public-space safety, and trustworthy embodied AI.

I am especially interested in projects that connect fine-grained human motion, coarse-grained video observations, probabilistic generative modelling, and domain expertise from event organisation or urban planning for safer and more interpretable analysis of shared public spaces.

Research Interests

  • Research Vision: Data-informed and trustworthy generative models for virtual humans, embodied agents, and dense crowds
  • Core Themes: Dense crowd dynamics, multi-character interaction, crowd-aware behaviour, trustworthy motion intelligence, human-robot and human-agent interaction
  • Methods: Generative and diffusion models, multiscale representation learning, probabilistic modelling, adversarial robustness, physics-based and data-driven animation

News

  • [July 2026] I have been selected as an incoming Bienvenüe+ MSCA-COFUND Fellow for GROWD, a 24-month independent research programme on generative modelling of dense crowds under multiscale observations at Inria Rennes.
  • [May 2026] Our paper about adversarial attack on human motions is accepted by IEEE TCSVT.
  • [Feb. 2026] Our paper about human-robot interaction is accepted by IEEE ICHMS 2026.
  • [Mar. 2026] I joined Virtus team led by Julien Pettre at Inria Rennes as a postdoctoral researcher.
  • [Feb. 2026] Our paper about physics-based two-character interaction is accepted by Eurographics 2026.
  • [Sept. 2025] I've successfully passed PhD viva
  • [Aug. 2025] Our paper about two-character interaction in-between is accepted by SIGGRAPH Asia 2025.
  • [July 2025] Our paper about reactive motion synthesis is accepted by Computer Graphics Forum.
  • [June 2025] Our survey paper about diffusion models is accepted by Pattern Recognition.
  • [May 2025] I work as a part-time Research Assistant in Human-Robot Interaction Project, collaborating with researchers from Durham University and the Singapore Management University.
  • [May 2025] Our paper about multi-character interaction generation is accepted by SIGGRAPH 2025.
  • More News...
  • [Oct. 2024] I am involved in the teaching of Data Science as Demonstrator.
  • [Oct. 2023] I am involved in the teaching of Data Analytics in Action and Learning from Data as Demonstrator.
  • [July 2023] Our paper about adversarial attack against human action recognition is accepted by ICCV 2023.
  • [Apr. 2023] I start to co-supervise a PhD student with Prof. Hubert P. H. Shum.
  • [Dec. 2022] Our paper about stylized motion generation with diffusion models is accepted by GRAPP 2023.
  • [Oct. 2022] Our paper about stylized 3D shape generation by transferring learning is accepted by VRST 2022.
  • [Oct. 2022] I am involved in the teaching of Programming (Gold), Data Science, and Computational Thinking as Demonstrator.
  • [Sept. 2024] Our paper about stylized locomotion synthesis is accepted by MIG 2022.
  • [Aug. 2022] I work as Supporting Chair of the 21st ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA 2022).
  • [Jan. 2022] I am involved in the teaching of Programming for Data Science as Demonstrator.

Research Vision

My long-term research vision is to build trustworthy, controllable, and interpretable human motion intelligence: data-informed models of virtual humans, embodied agents, and dense crowds that can explain, generate, and reason about interaction in shared environments.

Research Vision Space

Drag to rotate · Scroll to zoom · Hover for axis highlights · Spheres are publications · Cubes are projects

Realism · Scale · Reasoning

My research studies human motion intelligence across Realism, Scale, and Reasoning, framed by trustworthy, controllable, and interpretable deployment.

Realism

From Kinematics to Physics and Embodiment

I study human motion at multiple levels of realism, from kinematic motion synthesis to physics-aware interaction and embodied agents. This connects visually plausible animation with contact-rich interaction, physical constraints, and agents that can act within shared environments.

Scale

From Individuals to Interactions and Crowds

My work expands motion modelling from individual characters to dense interaction and crowd-level behaviour. I am interested in how local motion, pairwise or group interaction, and large-scale collective patterns can be represented within a coherent modelling framework.

Reasoning

From Generation to Understanding and Intervention

I view generative modelling as one part of a broader reasoning pipeline. The goal is not only to synthesize plausible motion, but also to understand interaction patterns and support intervention, planning, or analysis in dynamic human-centred environments.

Trust

Trustworthy, Controllable, and Interpretable Deployment

Across these axes, I aim to make motion intelligence robust, controllable, and interpretable. Building on my work on adversarial attacks and trustworthy AI, I study how motion models behave under perturbations, ambiguous observations, and safety-critical deployment conditions.

Research Publications - All

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Full Publications

  1. IEEE TCSVT
    Ziyi Chang, Kanglei Zhou, Xiaohui Liang, Hubert P. H. Shum
    IEEE Transactions on Circuits and Systems for Video Technology (TCSVT), 2026.
  2. ICHMS
    Ruochen Li, Ziyi Chang, Junyan Hu, Jiannan Li, Amir Atapour-Abarghouei, Hubert P. H. Shum
    IEEE International Conference on Human-Machine Systems (ICHMS), 2026.
  3. Eurographics
    Xiaotang Zhang, Ziyi Chang*, Qianhui Men, Hubert P. H. Shum (* Co-Supervision)
    Annual Conference of European Association for Computer Graphcis (Eurographics), 2026.
  4. SIGGRAPH Aisa
    Xiaotang Zhang, Ziyi Chang*, Qianhui Men, Hubert P. H. Shum (* Co-Supervision)
    ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Aisa), 2025.
  5. SIGGRAPH
    Ziyi Chang, He Wang, George Alex Koulieris, Hubert P. H. Shum
    Special Interest Group on Computer Graphics and Interactive Techniques Conference (SIGGRAPH), 2025.
  6. Pattern Recognition
    Ziyi Chang, George Alex Koulieris, Hyung Jin Chang, Hubert P. H. Shum
    Pattern Recognition (PR), 2025.
  7. CGF
    Xiaotang Zhang, Ziyi Chang*, Qianhui Men, Hubert P. H. Shum (* Co-Supervision)
    Computer Graphics Forum (CGF), 2025.
  8. ICCV
    Zhengzhi Lu, He Wang, Ziyi Chang, Hubert P. H. Shum
    IEEE/CVF International Conference on Computer Vision (ICCV), 2023.
  9. GRAPP
    Ziyi Chang, Edmund J. C. Findlay, Haozheng Zhang, Hubert P. H. Shum
    International Conference on Computer Graphics Theory and Applications (GRAPP), 2023.
  10. VRST
    Ziyi Chang, George Alex Koulieris, Hubert P. H. Shum
    ACM Symposium on Virtual Reality Software and Technology (VRST), 2022.
  11. MIG
    Edmund J. C. Findlay, Haozheng Zhang, Ziyi Chang, Hubert P. H. Shum
    ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG) Posters, 2022.

Grants & Funding

Fellowship

GROWD: Generative Modelling of Dense Crowds under Multiscale Observations, 2027 - 2028

Bienvenüe+ MSCA-COFUND Fellowship funding information

This Bienvenüe+ MSCA-COFUND Fellowship supports a 24-month independent research programme that I proposed and developed on generative modelling of dense crowds under multiscale observations.

  • Role: Project Lead / Research Fellow
  • Host Institution: Inria Rennes
  • Host Team: VirtUs
  • Duration: 24 months
  • Project Acronym: GROWD
  • Research Direction: Dense crowd modelling, generative models, and crowd dynamics
  • Core Aim: Integrating sparse, local, fine-grained agent-level observations with dense, global, coarse-grained video-derived measurements for uncertainty-aware crowd analysis.

View the GROWD project overview

Project

Cross-Institutional Research Capacity Development in Human-Robot Interaction, 2025 - 2026

SMU-Durham human-robot interaction project overview
  • Funding Source: Singapore Management University / Durham University, Singapore / UK
  • Reference Number: 3787041; Value: £15,000
  • Role: Research Assistant / Project Contributor
  • Responsibilities included reviewing diffusion models in human-robot interaction, deploying trajectory planning experiments, managing the progress of another research assistant, and communicating with the SMU team on behalf of the Durham side.

View the SMU-DU project overview

Projects

Fellowship

GROWD: Generative Modelling of Dense Crowds under Multiscale Observations

Bienvenüe+ MSCA-COFUND Fellowship funding information

GROWD is my Bienvenüe+ MSCA-COFUND Fellowship project, hosted by the VirtUs team at Inria Rennes. The project develops probabilistic generative models for dense crowd dynamics by combining sparse, local, fine-grained agent-level observations with dense, global, coarse-grained video-derived measurements.

The project addresses a key limitation in current crowd modelling: existing approaches often either assume unrealistic access to complete individual trajectories or rely on coarse field-level observations that obscure local interactions. GROWD treats these two sources of information as complementary views of the same underlying crowd dynamics.

The project is supported by the Bienvenüe+ MSCA-COFUND Fellowship, co-funded by the European Union's Horizon Europe Marie Skłodowska-Curie Actions COFUND programme, Région Bretagne, and participating host institutions.

Project

Cross-Institutional Research Capacity Development in Human-Robot Interaction

SMU-Durham human-robot interaction project overview

This SMU-Durham project supported cross-institutional research capacity development in human-robot interaction, connecting diffusion-model research, trajectory planning experiments, and collaborative project coordination between Singapore Management University and Durham University.

My role involved reviewing diffusion models for human-robot interaction, deploying trajectory planning experiments, managing the progress of another research assistant, and communicating with the SMU team on behalf of the Durham side.

The project connects to my broader research interests in generative motion modelling, human-robot interaction, and trustworthy embodied AI.

Student Project

Final Year Project: Styled Walking Synthesis with Diffusion Models

Styled walking synthesis project teaser

This undergraduate final-year project explored denoising diffusion probabilistic models for stylized human walking synthesis. I co-supervised Edmund with Prof. Hubert P. H. Shum, supporting the project direction, experiment design, and paper development.

The project led to the paper Denoising Diffusion Probabilistic Models for Styled Walking Synthesis, and forms an early link between my supervision experience and my research on generative human motion.

Supervision & Teaching

My teaching focuses on making computational thinking, AI, and graphics concepts accessible through hands-on experimentation, research-led learning, and supportive project guidance.

Supervision

PhD Co-Supervision

Co-supervising a PhD student with Prof. Hubert P. H. Shum at Durham University on interactive motion modelling and character animation.

Supervision

Final Year Project Supervision

Co-supervised undergraduate student Edmund with Prof. Hubert P. H. Shum on stylized human motion generation.

View the final-year project overview

Teaching

University Teaching

Delivered practical and workshop sessions for undergraduate and postgraduate modules at Durham University.

  • Worked in teaching teams with lecturers, reporting to Dr Barnaby Martin.
  • Teaching areas include programming, data science, computational thinking, data analytics, and machine learning.
  • Supported mixed-background cohorts through hands-on sessions, debugging support, assessment preparation, and project guidance.

Talks & Service

Service

Conference Organisation

Supporting Chair of the 21st ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA 2022).

SCA 2022 supporting chair information
  • Led a 7-person support team.
  • Coordinated with conference chairs, industrial partners, academic participants, business contacts, and service suppliers.
Outreach

Outreach and Public Engagement

Co-designed and delivered robotics and AI workshops for children at Bullion Hall, UK.

  • Promoted inclusive participation in STEM, with particular attention to encouraging girls to explore robotics and AI.
  • Delivered accessible AI education sessions for older adults, focusing on practical understanding and trust in everyday AI technologies.
Talks

Invited Talks and Seminars

Coming soon.


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